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car-os/widgets/rotation/scripts/roll_widget_node.gd
T

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2026-07-04 18:22:23 -06:00
extends BaseWidgetNode
class_name RollWidgetNode
var sprite: Sprite2D
var label: Label
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
SensorSignals.roll_updated.connect(_on_roll_updated)
sprite = get_node("Sprite2D")
label = get_node("Label")
var label_size = label.size
func _on_roll_updated(sensor_ip: String, roll_rad: float):
sprite.rotation = roll_rad
label.text = str(round(rad_to_deg(abs(roll_rad))*10)/10) + " \u00B0"