initial commit

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2026-07-04 18:22:23 -06:00
commit 55522fc6fc
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extends Control
class_name MovableControl
@export_category("Logic")
@export var move_target: BaseWidgetNode
var is_hovering: bool
var is_grab: bool
var mouse_down_pos: Vector2
func _ready() -> void:
mouse_entered.connect(func(): is_hovering = true)
mouse_exited.connect(func(): is_hovering = false)
func _process(delta: float) -> void:
#print(is_hovering)
if Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT) and is_hovering and not is_grab:
mouse_down_pos = get_viewport().get_mouse_position()
is_grab = true
if is_grab and not Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT):
is_grab = false
if is_grab:
var current_mouse_pos: Vector2 = get_global_mouse_position()
var offset: Vector2 = current_mouse_pos - mouse_down_pos
move_target.position += offset
mouse_down_pos = current_mouse_pos