initial commit

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2026-07-04 18:22:23 -06:00
commit 55522fc6fc
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extends Node2D
class_name DisplaySettingsNode
var window_size: Vector2i
var window_center: Vector2i
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
window_size = DisplayServer.window_get_size()
window_center = Vector2i(window_size.x/2, window_size.y/2)
position = window_center
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass