Change how different sensor types ar handled
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extends BaseSensorNode
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class_name Lidar2DSensorNode
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _get_sensor_class():
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return "LIDAR_2D"
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