Change how different sensor types ar handled

This commit is contained in:
2026-07-06 13:57:09 -06:00
parent 6eb2993391
commit 8fc5088c01
21 changed files with 320 additions and 124 deletions
+14
View File
@@ -0,0 +1,14 @@
extends BaseSensorNode
class_name Lidar2DSensorNode
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _get_sensor_class():
return "LIDAR_2D"