Change how different sensor types ar handled

This commit is contained in:
2026-07-06 13:57:09 -06:00
parent 6eb2993391
commit 8fc5088c01
21 changed files with 320 additions and 124 deletions
+2 -2
View File
@@ -15,7 +15,7 @@ script = ExtResource("1_n6fjn")
[node name="HUD" type="CanvasLayer" parent="." unique_id=1826106128]
[node name="Compass" parent="HUD" unique_id=2062816665 instance=ExtResource("1_fyqef")]
position = Vector2(114.99999, 538.00006)
position = Vector2(104, 486)
[node name="TotalSatCount" parent="HUD" unique_id=931018379 instance=ExtResource("2_3b2b5")]
visible = false
@@ -64,7 +64,7 @@ scale = Vector2(0.05, 0.05)
sat_category = "QZSS"
[node name="AltitudeWidget" parent="HUD" unique_id=1004159593 instance=ExtResource("3_g6l6n")]
position = Vector2(243, 494)
position = Vector2(170, 481)
[node name="AccelerometerWidget" parent="HUD" unique_id=1057256615 instance=ExtResource("4_qui0h")]
position = Vector2(675, 400)
+1 -1
View File
@@ -25,7 +25,7 @@ func _ready() -> void:
func add_widget(widget_type: String, widget_position: Vector2, widget_scale: float):
pass
func _on_sensor_request_received(sensor_ip, sensor_data):
func _on_sensor_request_received(sensor_ip, sensor_class):
_on_open_settings_pressed()
func _on_sensor_approced(sensor_ip):