Change how different sensor types ar handled

This commit is contained in:
2026-07-06 13:57:09 -06:00
parent 6eb2993391
commit 8fc5088c01
21 changed files with 320 additions and 124 deletions
+9 -3
View File
@@ -14,14 +14,20 @@ scale = Vector2(0.1, 0.1)
texture = ExtResource("2_qf1yp")
[node name="Label" type="Label" parent="." unique_id=338110309]
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -50.0
offset_top = -350.0
offset_top = -300.0
offset_right = 50.0
offset_bottom = -150.0
grow_horizontal = 2
grow_vertical = 0
pivot_offset = Vector2(50, 300)
theme_override_font_sizes/font_size = 80
text = "N"
horizontal_alignment = 1
vertical_alignment = 1
justification_flags = 161
[node name="MovableControl" type="Control" parent="." unique_id=124696843 node_paths=PackedStringArray("move_target")]