extends BaseWidgetNode class_name SpeedWidgetNode var K2MI = 0.6213712 var label_node: Label # Called when the node enters the scene tree for the first time. func _ready() -> void: label_node = get_node("VBoxContainer/SpeedLabel") func _update_data(): if label_node == null: return var speed_mph = host_vehicle.speed_kmh * K2MI var display_speed: int = 0 if speed_mph >= 1: display_speed = int(round(speed_mph)) label_node.text = str(display_speed)