# [Minos UUID Generator](https://minosuuidgenerator.carrd.co) for Godot A UUID generator for [Godot Engine](https://godotengine.org/), with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones. *NOTE: This is for Godot 4 only, and only supports GDScript as of right now (C# on the way!)* ## Features - Custom node (UUIDManager) that stores the UUID - Automatically generates UUID when node is created - Automatically removes UUID when node is deleted - (Optional) debug messages to make sure UUIDs are always working - Easily create UUIDs at runtime, just need to instantiate the node and the rest is done automatically ## Installation Copy the `minos_uuid_generator` directory into your `res://addons/` directory. Then make sure to enable the plugin in `Project Settings -> Plugins`. ## Documentation - [GDScript](Documentation/GDScriptDocumentation.md) - C# Coming soon! ## Contributors Minos UUID Generator for Godot is made by [Minoqi](https://freelancefelix.com). ## License Licensed under the MIT license, see `LICENSE` for more information.