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2026-09-03 21:20:00 -06:00
Initiative
2 AP
A character can attempt to grab on to a target by making an [[1 Opposed Checks|Opposed Check]] of [[Version 1/Notes/3 Skills/Skills/Athletics]] + [[Version 1/Notes/2 Attributes/1 Physical/Strength]] against the target's [[Version 1/Notes/3 Skills/Skills/Athletics]] + [[Version 1/Notes/2 Attributes/1 Physical/Strength]] or [[Version 1/Notes/3 Skills/Skills/Acrobatics]] + [[Version 1/Notes/2 Attributes/1 Physical/Agility]]. If the target fails they gain the [[Grappled Condition]] until they are freed. On the target's turn they can reattempt the Opposed Grapple Check. A different character can make an Opposed [[Version 1/Notes/3 Skills/Skills/Athletics]] + [[Version 1/Notes/2 Attributes/1 Physical/Strength]] check to free the grappled creature.