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A character is flanked when two or more enemies are causing the character to be threatened. All melee attacks against a flanked character have advantage.
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When a character is within melee range of one or more enemies that character is threatened. A threatened character has disadvantage on all ranged attacks.
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meta: true
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prone exhaustion burning?
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meta: true
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- [ ] Everything
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Conditions are effects that a character experiences. These effects either exist or don't there is no level like there are for [[Statuses]].
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