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Knowledge skills do not have ranks, because they are not used directly in skill tests. Instead, they are used to provide opportunities to gain knowledge connected to other tests. For example, if a character has Armor Crafting Knowledge and makes a Perception check to look over a Target's armor. The check might give them the chance to learn about armor weaknesses.
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**Examples:**
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- Local History
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- Theology
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- Local Factions
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- Weapon Crafters
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- Espionage Techniques
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- Local Herbs
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- Hunting Grounds
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- Aerospace Technology
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There are lots of languages in the world. Knowing how to speak languages can be the key to picking up information people are trying to hide. Language skills are [[Knowledge Skills]] with [[Specialization]] levels like so:
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- English (Novice)
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- English (Normal)
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- English (Expert)
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- English (Native)
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---
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meta: "True"
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---
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Overwhelming size/ big skill, take at character creation only, add some amount to strength and subtract some from speed unless a certain amount of "Balance" stat has been reached
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---
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meta: true
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---
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- [x] Finalize skills
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- [x] Descriptions
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- [x] Which skills to include
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#hidden
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Skills grant a bonus to the relevant rolls and can range from 0 to +10 naturally but you may get additional bonuses based on [[Specialization|Specializations]].
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![[Specialization]]
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![[Knowledge Skills]]
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![[Language Skills]]
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Skill List
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![[Version 1/Notes/3 Skills/Skills/Acrobatics]]
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![[Version 1/Notes/3 Skills/Skills/Animal Handling]]
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![[Version 1/Notes/3 Skills/Skills/Arcana]]
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![[Version 1/Notes/3 Skills/Skills/Athletics]]
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![[Version 1/Notes/3 Skills/Skills/Brawling]]
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![[Close Combat]]
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![[Version 1/Notes/3 Skills/Skills/Crafting]]
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![[Version 1/Notes/3 Skills/Skills/Culture]]
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![[Version 1/Notes/3 Skills/Skills/Deception]]
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![[Version 1/Notes/3 Skills/Skills/Engineering]]
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![[Version 1/Notes/3 Skills/Skills/Environment]]
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![[Exotic Weapons]]
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![[Version 1/Notes/3 Skills/Skills/History]]
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![[Version 1/Notes/3 Skills/Skills/Insight]]
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![[Version 1/Notes/3 Skills/Skills/Intimidation]]
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![[Version 1/Notes/3 Skills/Skills/Investigation]]
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![[Version 1/Notes/3 Skills/Skills/Maneuver Vehicle|Maneuver Vehicle]]
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![[Martial Arts]]
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![[Version 1/Notes/3 Skills/Skills/Medicine]]
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![[Version 1/Notes/3 Skills/Skills/Perception]]
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![[Version 1/Notes/3 Skills/Skills/Performance]]
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![[Version 1/Notes/3 Skills/Skills/Persuasion]]
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![[Ranged Combat]]
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![[Version 1/Notes/3 Skills/Skills/Religion]]
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![[Version 1/Notes/3 Skills/Skills/Science]]
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![[Society-Social Etiquette]]
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![[Version 1/Notes/3 Skills/Skills/Stealth]]
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![[Version 1/Notes/3 Skills/Skills/Tactics]]
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![[Technology]]
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![[Thievery]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Agility]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Awareness]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Memory]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Strength]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Strength]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Agility]]
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[[Version 1/Notes/2 Attributes/1 Physical/Strength]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Memory]]
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[[Version 1/Notes/2 Attributes/2 Mental/Logic]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Awareness]]
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[[Version 1/Notes/2 Attributes/3 Spiritual/Presence]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Presence]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Logic]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Awareness]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Strength]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Memory]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Awareness]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Presence]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Logic]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Agility]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Agility]]
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[[Version 1/Notes/2 Attributes/1 Physical/Strength]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Memory]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Awareness]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Presence]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Presence]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Agility]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Memory]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Logic]]
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#character_stats
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[[Version 1/Notes/2 Attributes/3 Spiritual/Awareness]]
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[[Version 1/Notes/2 Attributes/3 Spiritual/Presence]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Agility]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Logic]]
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[[Version 1/Notes/2 Attributes/2 Mental/Memory]]
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#character_stats
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[[Version 1/Notes/2 Attributes/2 Mental/Logic]]
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#character_stats
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[[Version 1/Notes/2 Attributes/1 Physical/Agility]]
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Skills apply to general situations but characters can gain specializations within these skills for extra bonuses in specific situations. Specializations come in 4 levels, Novice, Expert, Master, and Legendary. Each level grants an additional bonus +3, +5, +10, +15 respectively. There are no limits on specializations but talk with your GM before choosing a specialization. Examples can be found under each skill.
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