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2026-09-03 21:20:00 -06:00
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Anytime
1 AP
A character can use this action when it is not their turn to get away from an incoming AoE attack. With this action, a character makes a [[Attributes and Skills#Reaction|Reaction]] + [[Attributes and Skills#Athletics|Athletics]] check to determine how far they are able to move. If they choose to move more than 10 feet they dive to the ground at the end of their Action and gain the [[Prone]] status. This action can not be taken if the character has used an Avoid Incoming, [[#Move (I 1)|Move]], or [[#Sprint (I 2)|Sprint]] Action this combat round and prevents the player from taking any of those actions for the rest of this Combat Round.