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- [ ] Character
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- [ ] What they know
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- [ ] Heritage
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- [ ] What they learned from growing up
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- [ ] Background
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- [ ] What they learned from living
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- [ ] What they can do
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- [ ] Specific abilities
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- [ ] Features
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- [ ] General capabilities
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- [ ] Attributes
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- [ ] Skills
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- [ ] How do they get better
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- [ ] Conflict
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- [ ] Adversaries
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- [ ] What they know
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- [ ] What they can do
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- [ ] Do they get better
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- [ ] How
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- [ ] Environment
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- [ ] What risks are created
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- [ ] Combat
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- [ ] Adversaries can deal damage
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- [ ] Adversaries can take resources
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- [ ] Stealing or destroying physical resources
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- [ ] Adversaries can prevent players from doing something
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- [ ] Social
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- [ ] Adversaries can prevent players from doing something
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- [ ] Adversaries can reduce players reputation
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- [ ] Adversaries can take resources
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- [ ] Destroying support from others
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- [ ] Harder to get new resources
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- [ ] Exploration
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- [ ] Environment can deal damage
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- [ ] Run out of water or food
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- [ ] Harsh environments deal direct damage
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- [ ] Extended exploration can lead to exhaustion
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- [ ] Environment can take resources
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- [ ] Includes hiding information
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- [ ] Environment can delay players
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- [ ] Why are they risks
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- [ ] How are they overcome
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- [ ] Encounters
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- [ ] When do dice get involved
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- [ ] How do dice get involved
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- [ ] Why do dice get involved
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