[[Superficial Damage]] can be healed with rest. While resting for a full 8 hours a character can roll a dice to determine how much health they can heal. The size of the dice is determined by the character's [[Body]] Attribute as seen in the table below. The player can roll a number of dice equal to half their [[Stamina]] score rounded up. You can always roll a minimum of 1 die. | Body Range | Dice | | ---------- | ---- | | -10 to -7 | d4 | | -6 to -3 | d6 | | -2 to +2 | d8 | | +3 to +6 | 10 | | +7 to +10 | d12 |