Previous Section: [[01🟠 Step-by-Step Character Creation|Step-by-Step Character Creation]] # Lineage Lineage represents the blood ties and hereditary traits of the a creature. It's what you're born to, no matter where you were born. Some lineage options are dwarf, elf, human, orc, etc. ## Lineage Elements Your lineage dictates certain traits that your character has due to their ancestry. The following sections are included among the descriptions of each lineage option. ### Age This represents the age when a member of the lineage grows into adulthood, and their expected lifespan. You can choose any starting age for your character, but if you want to a play a very young or very old character, make sure to run it by your GM first. ### Size Most lineages are medium size category but some may be small. Large is not common ### Speed Your speed determines how far you can move when traveling overland and in combat. Most creatures have only a walking speed, but some lineages grant special types of movement such as climbing or swimming speed. ### Traits Each lineage grants hereditary traits that are unique to members of that lineage. These are traits your character is born with, such as a dwarf's ability to see in the dark. This can sometimes grant magical effects but those lineages are not described in this book. ### Attributes Lineages grant bonuses to specific [[01 🟡 Attribute Descriptions|Attributes]]. Typically a lineage will grant +2 to one [[01 🟡 Attribute Descriptions|Attribute]], and +1 to two attributes. # Next Section [[03 🔵 Heritage|Heritage]]