405 B
405 B
Whenever a damage dice rolls its maximum value a wound is dealt to the target. The severity of the wound is based on the Version 1/2 Attributes/4 Derived Attributes/Health/Health Thresholds that a character is in after the damage is applied. Healing wounds requires a Medicine check and time requirement as specified by the wound.
!Minor Wounds
!Major Wounds
!Fatal Wounds