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rpg-system-notes/Version 1/Chronicles of Fate/13 🟠 Appendices/D 🔴 Item Lists/08 🟠 Material Properties.md
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2026-09-03 21:20:00 -06:00

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Material Properties

Conductive

Conductive is a general property that can be applied to Electric, Fire, and Cold damage types.

When a material with this property makes contact with something that deals Electric damage all creatures touching the material receives the Electric damage.

This comes in to play most often with armor. Typically you only take damage if the base damage of an attack gets through the armor. But if the armor is Conductive and the attack deals electric damage you will take that electric damage if the attack hits. If the base damage gets through the armor you take the electric damage twice. Once for the conductive property and once from the damage getting through the armor.

Corrosive

Whenever something with the Corrosive property deals damage to a material that damage is doubled. If no damage would be dealt but there is contact the material will take one damage.

In combat this means that when an attack gets through armor it deals 2 damage to the armor instead of 1 and if the attack hits but doesn't get through the armor the armor will still take one point of damage.

Corrosion Resistant

Flammable