7102175711b45b6c48c1b8ba1a858f49fef6b3f8
Minos UUID Generator for Godot
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
NOTE: This is for Godot 4 only, and only supports GDScript as of right now (C# on the way!)
Features
- Custom node (UUIDManager) that stores the UUID
- Automatically generates UUID when node is created
- Automatically removes UUID when node is deleted
- (Optional) debug messages to make sure UUIDs are always working
- Easily create UUIDs at runtime, just need to instantiate the node and the rest is done automatically
Installation
Copy the minos_uuid_generator directory into your res://addons/ directory. Then make sure to enable the plugin in Project Settings -> Plugins.
Documentation
- GDScript
- C# Coming soon!
Contributors
Minos UUID Generator for Godot is made by Minoqi.
License
Licensed under the MIT license, see LICENSE for more information.
Languages
GDScript
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