Add initial v2 folders
This commit is contained in:
@@ -5,4 +5,4 @@
|
||||
![[06 Qualities]]
|
||||
![[05 Background]]
|
||||
![[07 Contacts|07 Contacts]]
|
||||
![[08 Features]]
|
||||
![[Version 0.5/1 Characters/08 Features]]
|
||||
|
||||
@@ -1 +1 @@
|
||||
This is the skill that is used with the weapon. Unless the GM says otherwise use Agility as the linked [[Skills|Skill]].
|
||||
This is the skill that is used with the weapon. Unless the GM says otherwise use Agility as the linked [[Version 0.5/3 Skills/Skills|Skill]].
|
||||
@@ -1,5 +1,5 @@
|
||||
---
|
||||
meta: "True"
|
||||
---
|
||||
Character creation is entirely point buy but you can buy [[03 Lineage|Lineage]], [[04 Heritage|Heritage]], and [[05 Background|Background]] and which can grant [[Version 1/Notes/2 Attributes/Attributes]], [[Skills]], and [[08 Features|Features]] then left over points can be used to purchase more Attributes, Skills, and Features. Also have a way for players to create their own Lineage, Heritage, and Background.
|
||||
Character creation is entirely point buy but you can buy [[03 Lineage|Lineage]], [[04 Heritage|Heritage]], and [[05 Background|Background]] and which can grant [[Version 1/Notes/2 Attributes/Attributes]], [[Version 0.5/3 Skills/Skills]], and [[Version 0.5/1 Characters/08 Features|Features]] then left over points can be used to purchase more Attributes, Skills, and Features. Also have a way for players to create their own Lineage, Heritage, and Background.
|
||||
Essentially a Lineage will grant +2 attributes and -1 attribute, some number of skills, and features. Heritage and background will do similar stuff. Will also probably give Knowledge and Language skills.
|
||||
@@ -1 +1 @@
|
||||
Skill checks are types of [[1 Checks]] that are typically called for when a character is trying to do something. When the GM calls for a Skill Check they will typically name one [[Version 1/Notes/2 Attributes/Attributes|Attribute]] and one [[Skills|Skill]] which will be used as modifiers to the roll.
|
||||
Skill checks are types of [[1 Checks]] that are typically called for when a character is trying to do something. When the GM calls for a Skill Check they will typically name one [[Version 1/Notes/2 Attributes/Attributes|Attribute]] and one [[Version 0.5/3 Skills/Skills|Skill]] which will be used as modifiers to the roll.
|
||||
@@ -1 +1 @@
|
||||
An Attack Roll is a specific [[2 Skill Checks|Skill Check]] that is called for when the goal of a task is to deal damage. The modifiers for an Attack Roll are always [[Version 1/Notes/2 Attributes/1 Physical/Agility]] and the relevant [[Skills| Skill]]. If the character is using a weapon the weapon will list the [[Skills|Skill]] that is to be used. If the character is unarmed they will either use [[Version 1/Notes/3 Skills/Skills/Brawling]] or [[Martial Arts]].
|
||||
An Attack Roll is a specific [[2 Skill Checks|Skill Check]] that is called for when the goal of a task is to deal damage. The modifiers for an Attack Roll are always [[Version 1/Notes/2 Attributes/1 Physical/Agility]] and the relevant [[Version 0.5/3 Skills/Skills| Skill]]. If the character is using a weapon the weapon will list the [[Version 0.5/3 Skills/Skills|Skill]] that is to be used. If the character is unarmed they will either use [[Version 1/Notes/3 Skills/Skills/Brawling]] or [[Martial Arts]].
|
||||
@@ -1 +1 @@
|
||||
![[Actions]]
|
||||
![[Version 0.5/9 Game Timing and Actions/Actions/Actions]]
|
||||
|
||||
+1
-1
@@ -30,7 +30,7 @@ meta: true
|
||||
- They have positive and bad traits
|
||||
- Some are negative
|
||||
- They allow you to get another quality during character creation
|
||||
- [[08 Features]]
|
||||
- [[Version 0.5/1 Characters/08 Features]]
|
||||
- Should characters start with any features?
|
||||
- I don't think so. New characters have qualities which grant some abilities but don't have any actual features yet
|
||||
## Attributes
|
||||
|
||||
@@ -3,13 +3,13 @@ meta: true
|
||||
---
|
||||
![[00 Character]]
|
||||
![[Version 1/Notes/2 Attributes/Attributes]]
|
||||
![[Skills]]
|
||||
![[Version 0.5/3 Skills/Skills]]
|
||||
![[Character Creation]]
|
||||
![[Character Progression]]
|
||||
![[Party Progression]]
|
||||
![[0 Rolling Dice]]
|
||||
![[Health and Wounds]]
|
||||
![[Game Timing]]![[Encounters]]
|
||||
![[Version 0.5/9 Game Timing and Actions/Game Timing]]![[Encounters]]
|
||||
![[Version 1/Notes/11 Combat/Combat|Combat]]
|
||||
![[Exploration]]
|
||||
![[Version 1/Notes/13 Social/01 🔵 Social Encounters]]
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
# Round
|
||||
# Encounter
|
||||
# Session
|
||||
# Arc
|
||||
# Campaign
|
||||
@@ -0,0 +1,6 @@
|
||||
| 🔵 | Complete, awaiting review |
|
||||
| --- | ---------------------------------- |
|
||||
| 🟢 | Main concept is here, needs polish |
|
||||
| 🟡 | General idea of content |
|
||||
| 🔴 | Ideas are here but no content |
|
||||
| ❌ | Not started |
|
||||
Reference in New Issue
Block a user