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rpg-system-notes/Version 0.5/15 Crafting/Crafting Ideas.md
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2026-09-03 21:20:00 -06:00

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Want to be able to craft pretty much anything and have material affects play a part in the end product.
There should be pretty clear rules for crafting things that already exist in the game like weapons, armor, and tools but have a more open framework for original ideas.
Crafting material cost should not be based on monetary cost because that doesn't work in different settings.
Crafting of magical items will likely be in world books rather than the base rule book