26 lines
1.2 KiB
Markdown
26 lines
1.2 KiB
Markdown
# Positive Qualities
|
|
## 🟡 Ambidextrous
|
|
No penalty for off-hand weapon use.
|
|
## 🟡 Aptitude (Skill)
|
|
Your skill maximum during character creation is increased by one for the selected skill.
|
|
## 🔴 Blandness
|
|
Others receive a negative bonus to Memory checks about you.
|
|
## 🟡 Built Tough (1 to 4)
|
|
You have additional health equal to 5 times the level of this quality. Each level must be gained independently. You can't skip from 1 to 4.
|
|
## 🟠 Catlike
|
|
Gain a bonus to balance, falling, and landing safely.
|
|
## 🟠 Double Jointed
|
|
You gain a bonus to checks related to grappling, escaping bonds, flexibility, and fitting into tight spaces.
|
|
## 🟡 Exceptional (Attribute)
|
|
Your attribute maximum during character creation is increased by one for the selected attribute. This quality can only be chosen once.
|
|
## 🟠 First Impression
|
|
You gain a bonus in social encounters when meeting someone for the first time.
|
|
## 🟠 Guts
|
|
You gain a bonus when resisting the Frightened condition.
|
|
## 🟡 Long Reach
|
|
When you are using a melee weapon, it's ranged is extended to 10 feet.
|
|
## 🟠 Photographic Memory
|
|
You gain a bonus when making Memory checks.
|
|
## 🟡 Quick Healer
|
|
Cut the interval for any natural healing check in half.
|